(注意压缩包里面有英文和汉化版)
C4D阿诺德渲染器 SolidAngle C4DtoA 2.6.0 R18/R19/R20 阿诺德2.6.0汉化PJ版
支持R18-R20,不再支持C4D R17,增加支持C4D R20,如果安装后C4D 打不开,请先卸载插件,然后把C4D更新到最新版本,最后重新安装插件即可 全新Arnold 5.4.0.0内核
Solid Angle Cinema4D To Arnold 2.6.0(C4DtoA)阿诺德是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。更新支持Cinema 4D R20,C4DtoA使用Arnold 5.4.0.0 核心,它包含Arnold GPU的 beta版本。可作为一个独立的渲染器运行在Linux,Windows和Mac OS X,或者作为Cinema 4d,Maya, Softimage, Houdini 和 Katana插件。最初与索尼影业联合
Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影。 Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
C4D插件 Arnold阿诺德GPU渲染器汉化PJ版2.6.0以及以往汉化
安装说明:
1.运行C4DtoA-2.6.O-win-R20.exe,安装路径选C4D安装路径
⒉.汉化补丁
运行C4DtoA2.6.0汉化补丁-R20.exe,目录—定要选择R19的安装目录
3.打开C4D即可使用。
R18的汉化补丁使用R19的汉化补丁就可以。(已亲测)安装的时候请查看自己使用的版本对应版本下载